Michel Reilhac, Forum Chairman @VillarsVR

19
Jan

Michel Reilhac, Forum Chairman @WorldVRforum

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We are excited and proud to announce that Michel Reilhac has joined us as Chairman of our World VR Forum. Michel is an independent interactive story architect. He is also a thought-leader for hybrid forms of storytelling, and immersive, participatory, and interactive experiences. He is currently Head of Studies for Venice Biennale College, and Director of the Multi-Platform Master Studies at Media Business School in Spain, and is frequently invited to teach and speak at international events such as Cannes International Film Festival, SXSW Austin, Tribeca Film Festival, Sunny Side of the Doc, The Pixel Lab, Dixit, FEMIS, just to name a few.

From 2002-2012, Michel was Head of Film Acquisitions at Arte France and executive director of Arte France Cinema. From 2007 to 2011 he has was a producer for the Hollywood hit Son of Rambow, and Lars von Trier’s (the most ambitious and visually distinctive filmmaker to emerge from Denmark in 60 years) the Antichrist and Melancholia. In 2012, in recognition for his work at Arte, Michel was named Man of the Year in film by the French trade magazine Le Film Français.

This year the Sundance Institute celebrates its 10th anniversary of its New Frontier program with an exhibition of new work at the 2016 Sundance Film Festival, including immersive cinematic works, virtual reality installations, an extensive lineup of documentary and narrative mobile VR experiences and an inside look at the innovations being developed at some of world’s leading media research labs, including Michel Reilhac’c VR film VIENS! (Come!)

His role as Chairman of World VR Forum will allow him to shape our Forum with some of the world’s leading players of Virtual Reality from all fields. To confront ideas, and understand where our society is heading with the advancement of this progressive technology. Michel states;

“2016 will see the emergence, the outbreak, of a radically new narrative form: Virtual Reality. Very seldom do we have the opportunity to witness the emergence of a new formal language in the development of a new technology. Moreover, what makes this upcoming and awaited medium unique is the economic power that it generates. Rarely has there been such a foreseen and planned set up of a commercial, mediatic and technologic tsunami overriding economic and creative expectations”

 “Creation in all its forms is taking hold of Virtual Reality. To highlight this emergence, Europe needs a bridgehead that celebrates and anchors this creativity and technology. Linking and connecting in the geographic heart of the continent; the pioneers in VR, the creators of a new VR language, and more importantly, our VR audiences.”